68 lines
1.9 KiB
Python
68 lines
1.9 KiB
Python
from core.models import Collection, Item, Timeline
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from django.db import models
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from django.utils.translation import ugettext as _
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class Set(Collection):
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"""
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Common name used to describe a set of characters, objects or vehicles
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"""
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def __str__(self):
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return '%s' % self.name
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class Meta:
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ordering = ('name',)
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verbose_name = _('set')
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verbose_name_plural = _('sets')
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# Redefine help_text (for documentation, API, etc.)
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Set._meta.get_field('name').help_text = _('Usual name of figurines set.')
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class Figurine(Item):
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"""
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A character, a gadget, a vehicle or a world used on a Game to use specific
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levels, abilities, etc.
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"""
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# class config
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TARGET_MODEL = 'figurines.Set'
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TARGET_VERBOSE_NAME = _('set')
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RELATED_TARGET_NAME = 'figurines'
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# No more status choices than "CREATED"
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# Figurines can be Character, vehicle, world or gadget (weapon)
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CHARACTER = 'character'
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VEHICLE = 'vehicle'
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WORLD = 'world'
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GADGET = 'gadget'
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KIND_CHOICES = (
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(CHARACTER, _('Character')),
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(VEHICLE, _('Vehicle')),
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(WORLD, _('World')),
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(GADGET, _('Gadget')),
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)
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kind = models.CharField(
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max_length=30,
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choices=KIND_CHOICES,
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default=CHARACTER,
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verbose_name=_('kind'))
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wish = models.BooleanField(
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default=False,
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verbose_name=_('wish?'),
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help_text=_('You need this figurine.'))
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# How money does your figurine have?
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coins = models.PositiveIntegerField(default=0, null=True, blank=True,
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verbose_name=_('coins'))
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class Meta:
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ordering = ('name',)
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# Redefine help_text (for documentation, API, etc.)
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Figurine._meta.get_field('name').help_text = _('Figurine denomination')
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Figurine._meta.get_field('collection').help_text = _('Becoming set')
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Figurine._meta.get_field('status').help_text = _('Figurine progression')
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